Friday, 28 November 2014

Maths: Lotto Game

On Wednesday the 19th  of November the Extension Maths group were assigned a project to create a new lotto game not inculding numbers in the draw. We had a success criteria (Down below) and a time limit in class (it was due on Tuesday the 25th of November). Marguerite and I created a game together called REMOZ. On the Sunday I went to Marguerite's house and we spent 3 hours handmaking the tickets for our project. We also made a Prezi with the winning items on it (Prezi below). To win our game you have to get all of the items correct.

          Success Criteria:
  • Create a game of chance that can be played by NZ adults 18+ (as this is the average age)
  • Your game must be exciting and original
  • You need to work out the theoretical probability of winning your game
  • You need to work out the cost of each ticket (this cannot be a random number you need to justify why this amount, remember that lotto wants to make a profit).
  • You need to identify approximately how much the prize draw will be. (Do second and third get a prize?)
  • You will need to set up an example for the class to play
Our Prezi:

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